Thursday, January 22, 2009

EWJ Mighty Mugg IV

Fail.

EWJheadnbody_w

I'm going to sculpt a new head and make a new mold. The proportions are wacked so I plan to make a shorter fatter sculpt with less detail. The paint should take care of what I subtract from the detail on the sculpt. I think that by going light on detail it will be more true to the the style of a Mighty Mugg.

Attacherminus_w

I removed the black piece that attaches the head to the body of the Mighty Mugg. The piece is well housed in the shoulders of the body. So there is no way to pry the neck piece off with pliers without destroying the Mugg body in the process. I recommend carefully removing it with a small rotary tool such as the Dremel.

Mugg Neck

Once I removed the neck piece I decided to sand the shoulders down so that the octagonal lip was no longer visible. I then used the Dremel tool to shape the plastic into the neck hole of the Earthworm Jim suit. In addition to the dremel tool for finer work I used an X-acto knife and sand paper in order to get the shape I wanted.

Mugg Body Primed

Mugg Feet

I left the Mighty Mugg logo on the foot for authenticity's sake. The next step is to sculpt a head, backpack, and crow zapper. Then I'll cast them, attach, and paint the parts and I should be done! I'll have to show what the casts look like but I'll try to have it done in two more posts.
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